Design session 2
INTRO TO PROJECT
What?
‘The Great and Grand Rumpus’ installation, is a magical and interactive place where children’s ideas will be brought to life, realised at scale by student and community design and fabrication teams at The Edge. IMAGINE - 4-10 yo develop ideas for an imaginary world that would be fun to visit and party. (output: ideas)
DESIGN – big people (interested in designing interactive creative space) interpret the ideas and turn them into practical designs for installation at the Great & Grand Rumpus. (Output: Resolved Designs)
FABRICATION – Young Adults and young-at-heart community members (interested in hands on and digital making) Cut out, Finish and construct designs.
EXPERIMENT – SLQ’s the school holiday workshop program will offer young people 10-15 yo an opportunity to be inspired by these product of this creativity to explore animating the installations with light, sound and movement.
RUMPUS – a team of young people and young-at-heart community members will transformed Level 1 of The Edge into a space for party, play and activities. Everyone whose been involved can invite their friends and family to come along on the XX July and immerse themselves in the imaginary worlds we’ve created together.
WHY?
Why collaborative?
Why community?
Why start with children – imagination is a muscle that can be exercised– use it or loose it parameters- aesthetic, resources (budget space and tools) and timeline, integration with other programming.
Why you?
Fun & Productive
Share & Learn
Meet & Connect
HOW?
Principles of Community Collaborative Design
Honour communities collaboration.
Be inspired by previous contributions and build on them.
Don’t contradict, hold on too tight or close the door on an opportunity for a new direction
Rhizomatic collaborative creativity describes a process that allows for development along multiple, non-hierarchical directions, entry and exit points.
CREATIVE PALLETE FOR DESIGN
Structure
Texture
Light and Sound
Space
Designs
Look at the 5 designs that we have to work with ( Troll Fairy, Red ant people costume/headdress, Apple people costume/headdress, snot blurping monster and the moon)
Brainstorm as a group
break off and work on the 5 designs - translate into cardboard/plasticine
As soon as possible Gregory and Mick to work digitally with designs with each group
The designs at the end of the session
The idea that has evolved is for the designs along with notes from the designers with the fabricators. We are making the decision to not take the conversation all the way back to what the design session responded to from the children's work. But where the design session designs got to and those descriptions.
DESIGNS: week 2
Ant body as a headdress 2 x antennae and 2x front bits that hang down either side. Colour red Laser cut design 2 head sizes (adult and child) 10-12 in total
Headdress/helmet. Red with brown stalk? Has a cape that attaches to the headdress/helmet
1.8 meters? Sparkle (chrome), craters (cardboard texture), cheese (yellow). May need to swing
Scary but cute
Body is child size and hair/hat is the same size again
Body and face rounded (like the cat)
Wire (or something similar) through cardboard to twirl the hair
Red hat
Yellow, green and chrome in hair parts
Fabric on the end of a piece of hair like bit with cardboard lettering on the material ' Rules: You must play at all times'
Arms are attached from the back
Blueberry button sits in the pocket (may have recording of the rules)
Overalls with a pocket
Reflection
There were 7 people in this session. 2 people from the previous session came again as well as 2 people who are working in the fabrication teams. Everyone was focused and got on with making and designing in a group or solo.
There was some lovely work that was created and some of the work even had a few iterations (see photos of the ant people headdress below)
Both Mick and Gregory worked digitally with the group and Emma Che seemed to fill the role of helping to unpack the ideas and remain focused on what the designs represent as well as that these sessions are not for activation.