Public sessions: Designing the game assets
Engagement style
Venue
Fabrication lab or DML window bay and computers
Dates
Monday 29th October 6-8pm
Capacity
10
Staffing
1 x contractor
1 x casual staff
The plan
• Graphic Design process for card decks, board and rule book
1. Brainstorm
2. Design skills 101
3. Design 3 x card decks Kaiju, Defender, Instant
• Break off into groups focussing on one card deck
• Board design
• Rule book design
• Finish/goodbyes
Materials needed
• Butchers paper
• Pens/pencils
• Buildings & kaiju & old cards
• Kaiju typography and VID files
• Computers
• Snacks
Outcome required
3 cards decks designed with minimal touch ups required post by Kasey
Board design
Rule book design
Finalize the buildings and Kaiju design
Reflections
There was a small group again for the design session. During this session we were able to get a colour palette together as well as some more work on the game board. It was also decided that the buildings would need to be smaller than initially thought due to the size of the hexes on the board and how big that makes the kaiju (not as big as originally thought)