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- ONE LAST APOCALYPSE #planning
- that developed the game also worked with The Edge programming team to manage the delivery of the events. They w... It could and that is a conversation for The Edge programming team to have in the immediate future. While I do ... e entire run or not. If in the end it is The Edge programming team running the actual event; so be it. We'l not
- Outcomes & Notes @engagement:one_last_apocalypse:deception_bay_outcomes
- stainability were transparent. We delivered some programming off site at the Flexi School, but the majority of... s allowed us to build some consistency around the programming and we found that posters and regular conversatio
- Documenting what The Edge does:
- er) 3. How to engage a whole community ( bigger programming to bring individuals together) 4. Cross pollinat
- The Quiet Year @engagement:one_last_apocalypse:game_nights
- DISCUSSION~~ =====The Quiet Year ===== The Edge programming team played The Quiet Year on Friday 16th June. W
- One Last Apocalypse Game Nights @engagement:one_last_apocalypse:game_nights
- t:one_last_apocalypse:game_nights:fiasco|The Edge programming team play Fiasco]] [[engagement:one_last_apocaly
- Immersive Experience @engagement:one_last_apocalypse:game_nights
- cus on personal apocalypse due to the rest of the programming being more about community and larger apocalypse
- Playing Fiasco @engagement:one_last_apocalypse:game_nights
- =====Playing Fiasco ===== The Edge programming team played Fiasco on Friday 6th August 2017. There were four o
- Logistics conversation @engagement:one_last_apocalypse:evaluation
- pation in workshops and is anonymous. 80% of the programming done at The Edge is around workshops in the dml-
- Albert Park Flexi school Tuesday 13th June 2017 @engagement:one_last_apocalypse:engage_plan
- phone. She shared that the main areas that their programming is focussed on are: Refugee hearing Trauma recove