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            <title>Digital Activation</title>
            <link>https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:documentation:digitalactivation&amp;rev=1631085022&amp;do=diff</link>
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&lt;h1 class=&quot;sectionedit1&quot; id=&quot;digital_activation&quot;&gt;Digital Activation&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Digital Activation&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;digital_activation&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:1,&amp;quot;range&amp;quot;:&amp;quot;1-34&amp;quot;} --&gt;
&lt;h1 class=&quot;sectionedit2&quot; id=&quot;grumpus_digital_activation&quot;&gt;Grumpus Digital Activation&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
To compliment the Grumpus physical exhibition, these are the proposed digital elements including workshop opportunities to activate community engagement.
&lt;/p&gt;

&lt;p&gt;
This page is a working process and sub pages are to be created for further capture of individual digital elements.
&lt;/p&gt;

&lt;p&gt;
These can be found;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:documentation:reliefwall&quot; class=&quot;mikiop mikiop-button  mikiop-type-info&quot; role=&quot;button&quot; &gt;Relief Wall Projection&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:documentation:digitalactivation:grumpusfilters&quot; class=&quot;mikiop mikiop-button  mikiop-type-info&quot; role=&quot;button&quot; &gt;Grumpus Filters&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:documentation:digitalactivation:audio&quot; class=&quot;mikiop mikiop-button  mikiop-type-info&quot; role=&quot;button&quot; &gt;Grumpus Audio&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/doku.php?id=start&quot; class=&quot;mikiop mikiop-button  mikiop-type-info&quot; role=&quot;button&quot; &gt;Sculpture Projection&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Grumpus Digital Activation&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;grumpus_digital_activation&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:2,&amp;quot;range&amp;quot;:&amp;quot;35-845&amp;quot;} --&gt;
&lt;h2 class=&quot;sectionedit3&quot; id=&quot;digital_projection&quot;&gt;Digital Projection&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;opportunity&quot;&gt;Opportunity&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Activate the SLQ Gallery rear Projection area and screen throughout the Grumpus exhibition.
It is envisaged that this projection will take up two of the available Christie projectors in the space and run off of one of the workstation class machines that are presently hanging around for use in the gallery.
This element could also be displayed outside of the SLQ Gallery in partner spaces and any screens around SLQ. 
&lt;/p&gt;

&lt;p&gt;
&lt;div class=&quot;mikiop mikiop-alert  mikiop-type-warning&quot; role=&quot;alert&quot;&gt;&lt;div class=&quot;mikiop mikiop-alert-content&quot;&gt;Rear projection may take up valuable gallery space so front projection discussion to be had&lt;/div&gt;&lt;/div&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;collected_stories&quot;&gt;Collected Stories&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
Idea 1: Projection is a curated video of the Grumpus content captured during the making phase, could be added to as new workshops and content is captured and edited. This is probably the easiest and cheapest to achieve, AC team members or other SLQ staff can edit the content together prior to the exhibition opening. Updating content while the exhibition is underway would need to be considered, another staff member may need to be sort to edit together new content. Or is it someone else&amp;#039;s role at SLQ that could be tapped into. 
&lt;/p&gt;

&lt;p&gt;
The type of imagery projected could include;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Imagined Things illustrated and created by young people (drawings and 3d turntable capture of playdoh models), these are located &lt;a href=&quot;https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:grumpuslandonline:rrldev:thewellhome:thewell:start&quot; class=&quot;wikilink1&quot; title=&quot;engagement:grumpus:grumpuslandonline:rrldev:thewellhome:thewell:start&quot; data-wiki-id=&quot;engagement:grumpus:grumpuslandonline:rrldev:thewellhome:thewell:start&quot;&gt;here&lt;/a&gt;&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Photos and video of the making process, which could help provide context on how the exhibition came to be etc.&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;div class=&quot;mikiop mikiop-alert  mikiop-type-warning&quot; role=&quot;alert&quot;&gt;&lt;div class=&quot;mikiop mikiop-alert-content&quot;&gt;Feedback to consider:  Separate out the filmed piece that speaks to the process of engagement and that would use the still photos and some filmed footage from the workshops, from any other more playful content. &lt;/div&gt;&lt;/div&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;engage_local_artists&quot;&gt;Engage Local Artists&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
Idea 2: A call out to local video artists to create and submit work to be displayed, this would require a budget. By using local emerging video/screen artists might get a twenty-something demo more engaged and could elevate the exhibition awareness in the local arts scene. The video pieces would be a response to the Imagined Things and Creative Brief, each artist would be required to create a 2 minute piece.
&lt;/p&gt;

&lt;p&gt;
Engaging 5 artists would provide a 10minute video reel. Budget required would be approx. $5,000 - $10,000 (leaning more towards lower end).
&lt;/p&gt;

&lt;p&gt;
This could mean we could have more artists talks and promotional content to use outside of a young people and families demographic. 
&lt;/p&gt;

&lt;p&gt;
&lt;div class=&quot;mikiop mikiop-alert  mikiop-type-success&quot; role=&quot;alert&quot;&gt;&lt;div class=&quot;mikiop mikiop-alert-content&quot;&gt;Further to this idea, expanding on collection engagement, there is potential to get the Artists to choose one item from the SLQ collection rather than the Well for inspiration in their video design. Also another consideration is to use front projection and incorporate visitors &amp;#039;shadows&amp;#039; into the design&lt;/div&gt;&lt;/div&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;stop_motion&quot;&gt;Stop Motion&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
Idea 3: Using the Imagined Things (illustrations and playdoh figures) we can turn these into stop motion video stories to use for the projection. This could be a great way to integrate workshops in the lead up and during the exhibition, presenting Stop Motion workshops. These could be run by an external facilitator if budget available or by AC staff (Michelle).
&lt;/p&gt;

&lt;p&gt;
The idea would be to activate SLQ equipment like the HP Sprout, which can be used to create stop motion animation. 
Resources:
&lt;a href=&quot;https://support.hp.com/hr-en/document/c05533163&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://support.hp.com/hr-en/document/c05533163&quot; rel=&quot;ugc nofollow noopener&quot;&gt;HP documentation&lt;/a&gt;
&lt;/p&gt;
&lt;iframe src=&quot;//www.youtube-nocookie.com/embed/EXAzEPOFHxU&quot; height=&quot;239&quot; width=&quot;425&quot; class=&quot;vshare__none&quot; allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; scrolling=&quot;no&quot;&gt;&lt;/iframe&gt;
&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Digital Projection&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;digital_projection&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:3,&amp;quot;range&amp;quot;:&amp;quot;846-4261&amp;quot;} --&gt;
&lt;h2 class=&quot;sectionedit4&quot; id=&quot;projection_mapping&quot;&gt;Projection Mapping&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;opportunity1&quot;&gt;Opportunity&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Activate three of the remaining Christie projectors to be used to projection map on to three key sculptural elements, using them as interactive, digital canvases. 
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;tag_tool&quot;&gt;Tag Tool&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
Similar to previous GGR, use Tagtool on the ipad as an interactive way that patrons can engage with the sculptures and exhibition. This would require an iPad secured in the gallery space with Covid safety considerations. This would create real time interaction with the exhibition structures. However consideration would need to be given to how the projections may look when someone is not actively creating content, it might just be the last person&amp;#039;s artwork playing until someone changes it. 
&lt;/p&gt;

&lt;p&gt;
If not created in real time, then the idea could be to undertake community workshops to create specific projection art that responds to the sculptures and is looping. This wouldn&amp;#039;t be interactive for the public. 
&lt;/p&gt;

&lt;p&gt;
SLQ has run previous workshops in Tagtool:
&lt;a href=&quot;https://wiki.slq.qld.gov.au/doku.php?id=ypf:story_lab:app_animation_mash_up&quot; class=&quot;wikilink1&quot; title=&quot;ypf:story_lab:app_animation_mash_up&quot; data-wiki-id=&quot;ypf:story_lab:app_animation_mash_up&quot;&gt;STORY LAB: APP ANIMATION MASH UP WORKSHOP&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;div class=&quot;mikiop mikiop-alert  mikiop-type-warning&quot; role=&quot;alert&quot;&gt;&lt;div class=&quot;mikiop mikiop-alert-content&quot;&gt;Real time projection may require a bigger budget and technical considerations, iPads and apple TV units would be required to get the created visuals from ipads to watchout system&lt;/div&gt;&lt;/div&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;designed_projection&quot;&gt;Designed Projection&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
Instead of real time projection mapping with tag tool, we engage a visual artist to create specific projection for the sculptures. This would require a budget and creative brief, timeline for creation would need to be considered, allowing enough time for the artist to work with the sculptures at a nearly completed stage. Budget for the artist would need to be around $5,000. 
&lt;/p&gt;

&lt;p&gt;
A workshop program for community focused on projection mapping skill building could be run prior or during the Grumpus exhibition.
&lt;/p&gt;

&lt;p&gt;
&lt;div class=&quot;mikiop mikiop-alert  mikiop-type-success&quot; role=&quot;alert&quot;&gt;&lt;div class=&quot;mikiop mikiop-alert-content&quot;&gt;Further to this idea, there is scope to turn the back wall into it&amp;#039;s own 3D scene built out with cardboard relief sculpture and projection mapping is layered and designed to make use of the sculpture, which could be tied to first idea. See some examples below as inspiration &lt;/div&gt;&lt;/div&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Adigitalactivation&amp;amp;media=engagement:grumpus:momentfactory.png&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:momentfactory.png&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=400&amp;amp;tok=7dc611&amp;amp;media=engagement:grumpus:momentfactory.png&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Adigitalactivation&amp;amp;media=engagement:grumpus:tlc4b.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:tlc4b.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=400&amp;amp;tok=2deddb&amp;amp;media=engagement:grumpus:tlc4b.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Adigitalactivation&amp;amp;media=engagement:grumpus:icebook_4.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:icebook_4.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=400&amp;amp;tok=317f65&amp;amp;media=engagement:grumpus:icebook_4.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
SLQ Gallery space uses the Watchout Projection system, a great example of the capabilities to inspire can be seen in this video &lt;a href=&quot;https://www.dataton.com/showcases/mask-singer-spain&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://www.dataton.com/showcases/mask-singer-spain&quot; rel=&quot;ugc nofollow noopener&quot;&gt;https://www.dataton.com/showcases/mask-singer-spain&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Projection Mapping&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;projection_mapping&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:4,&amp;quot;range&amp;quot;:&amp;quot;4262-6649&amp;quot;} --&gt;
&lt;h2 class=&quot;sectionedit5&quot; id=&quot;audio_content&quot;&gt;Audio Content&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;opportunity2&quot;&gt;Opportunity&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
Create immersive and interactive sound design for the exhibition.
&lt;/p&gt;

&lt;p&gt;
2 areas of sound design have been identified;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Gallery audio (soundscape)&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Individual sculpture audio (using the iBeacon audio triggers)&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
The other audio content to be considered is the process capture, for example the audio from school kids talking about their Imagined Things, interviews with community makers, facilitators etc. I have left this out of the below as this probably comes with the video delivery. 
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;beacon_audio_triggers&quot;&gt;Beacon Audio Triggers&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
Follow on with the concepts that Phil Gullberg was working towards - &lt;a href=&quot;https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:documentation:beacon_audio_trigger:start&quot; class=&quot;wikilink1&quot; title=&quot;engagement:grumpus:documentation:beacon_audio_trigger:start&quot; data-wiki-id=&quot;engagement:grumpus:documentation:beacon_audio_trigger:start&quot;&gt;Beacon Audio Triggers&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
The idea for this component of the exhibition was to create more interactivity in the exhibition using sound. The original concept was for gallery visitors to use a fabricated handheld device to move through the space and hearing audio content related to the sculptures through headphones.
&lt;/p&gt;

&lt;p&gt;
With COVID-19 safety still a very large concern, this idea has been parked with the new idea to either;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; use QR codes and visitors to use their own mobile devices to hear the audio&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; use speakers &amp;#039;hidden&amp;#039; in the sculptures along with the ibeacons&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h4 id=&quot;sound_design_concepts&quot;&gt;Sound Design Concepts&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
&lt;strong&gt;Sculpture Audio&lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
The content ideas for these have been discussed as;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The audio captures from content we have of the kids talking about their imagined things, this was probably more the idea when one imagined thing was meant to be the inspiration rather than multiple, but also, this could cause bottle necks and issues with moving through gallery space&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Sounds that are inspired by each sculpture&amp;#039;s story, there are not so much &amp;#039;music&amp;#039; pieces of audio but more sound effects   &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;div class=&quot;mikiop mikiop-alert  mikiop-type-danger&quot; role=&quot;alert&quot;&gt;&lt;div class=&quot;mikiop mikiop-alert-content&quot;&gt; Sculpture Audio will come in Stage 2 - after exhibition opening&lt;/div&gt;&lt;/div&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Gallery Soundscape&lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
The content ideas for these have been discussed as;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Specifically designed as part of the Gallery experience and wayfinding through the space. This audio content would include some music and sound effects.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; This audio should tie in with the sculpture audio content.&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Work in with the capabilities of the gallery audio system (include John Mobbs in conversations)&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;div class=&quot;mikiop mikiop-alert  mikiop-type-danger&quot; role=&quot;alert&quot;&gt;&lt;div class=&quot;mikiop mikiop-alert-content&quot;&gt; Update: AC team will create a sound library and process for capturing this audio that will then be provided to a third party to create soundscape&lt;/div&gt;&lt;/div&gt;
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Audio Content&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;audio_content&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:5,&amp;quot;range&amp;quot;:&amp;quot;6650-9077&amp;quot;} --&gt;
&lt;h2 class=&quot;sectionedit6&quot; id=&quot;augmented_reality&quot;&gt;Augmented Reality&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;opportunity3&quot;&gt;Opportunity&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
To provide interactive content for the public to engage with in the Gallery space along with on their own mobile devices, further promoting the Grumpus story outside of SLQ. 
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;interactive_filters&quot;&gt;Interactive Filters&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
Creating face filters/lens for Snapchat and Instagram/Grumpus that embodies the spirit of the Grumpus, so using the imagined things to turn into face masks or body objects. Snap Camera means this could be set up on a screen with webcam to allow users to step in front and see these on themselves in the exhibition environment. 
&lt;/p&gt;

&lt;p&gt;
This also means that people don’t need to come to SLQ to participate in the Grumpus, they can use Instagram/Facebook/Snapchat to share the story of the Grumpus! 
&lt;/p&gt;

&lt;p&gt;
For this component, Michelle Brown from the AC team would work on some key filters for Grumpus but would also be able to create a workshop program, teaching other Library staff basic skills to then run similar workshops (PD training) or community based workshops. No additional costs to the program except potential after hours wages for staff running any workshops. 
&lt;/p&gt;

&lt;p&gt;
Examples of exhibitions using Snapchat:
&lt;a href=&quot;https://wersm.com/snapchat-creates-new-ar-experience-in-collaboration-with-damien-hirst/&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://wersm.com/snapchat-creates-new-ar-experience-in-collaboration-with-damien-hirst/&quot; rel=&quot;ugc nofollow noopener&quot;&gt;Damien Hirst&lt;/a&gt;
&lt;a href=&quot;https://www.designboom.com/art/lacma-snapchat-interview-augmented-reality-monumental-perspectives-04-13-2021/&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://www.designboom.com/art/lacma-snapchat-interview-augmented-reality-monumental-perspectives-04-13-2021/&quot; rel=&quot;ugc nofollow noopener&quot;&gt;LACMA&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Examples of some simple lenses using Snap Camera &amp;amp; OBS:
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Adigitalactivation&amp;amp;media=engagement:grumpus:img_1311.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:img_1311.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=300&amp;amp;tok=918d59&amp;amp;media=engagement:grumpus:img_1311.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;300&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Adigitalactivation&amp;amp;media=engagement:grumpus:img_1312.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:img_1312.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=300&amp;amp;tok=cf37dc&amp;amp;media=engagement:grumpus:img_1312.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;300&quot; /&gt;&lt;/a&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Adigitalactivation&amp;amp;media=engagement:grumpus:img_1314.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:img_1314.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=300&amp;amp;tok=a80f63&amp;amp;media=engagement:grumpus:img_1314.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;300&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;audience_data&quot;&gt;Audience data&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
By using mobile interaction with filters/lens we can gather audience numbers.
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Augmented Reality&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;augmented_reality&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:6,&amp;quot;range&amp;quot;:&amp;quot;9078-&amp;quot;} --&gt;</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>engagement:grumpus:documentation</category>
            <pubDate>Wed, 08 Sep 2021 17:10:22 +0000</pubDate>
        </item>
        <item>
            <title>Grumpus Lighting Components</title>
            <link>https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:documentation:grumpuslighting&amp;rev=1642053269&amp;do=diff</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;grumpus_lighting_components&quot;&gt;Grumpus Lighting Components&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Grumpus Lighting Components&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;grumpus_lighting_components&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:1,&amp;quot;range&amp;quot;:&amp;quot;1-39&amp;quot;} --&gt;
&lt;h2 class=&quot;sectionedit2&quot; id=&quot;grumpus_lighting_components1&quot;&gt;Grumpus Lighting Components&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;p&gt;
There are several lighting components we can use, including specifically designed parts by community member Byron.
&lt;/p&gt;

&lt;p&gt;
We need to order &lt;abbr title=&quot;As soon as possible&quot;&gt;ASAP&lt;/abbr&gt; - 2-3 weeks for parts to arrive.
&lt;/p&gt;

&lt;p&gt;
1 week for assembly if we can organised 3-4 people for one day of assembly line style work.
&lt;/p&gt;

&lt;/div&gt;

&lt;h4 id=&quot;electronics_components&quot;&gt;Electronics Components&lt;/h4&gt;
&lt;div class=&quot;level4&quot;&gt;

&lt;p&gt;
&lt;strong&gt;Controller &lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
Octo LED Pixel Controller 
&lt;/p&gt;

&lt;p&gt;
Part #SKU71521
&lt;/p&gt;

&lt;p&gt;
$300 each, need potentially 4 (they work in zones, one controls 1,300 LEDs)
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://www.enttec.com.au/product/din/led-pixel-control-din-rail/octo-din-rail-led-pixel-controller/&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://www.enttec.com.au/product/din/led-pixel-control-din-rail/octo-din-rail-led-pixel-controller/&quot; rel=&quot;ugc nofollow noopener&quot;&gt;https://www.enttec.com.au/product/din/led-pixel-control-din-rail/octo-din-rail-led-pixel-controller/&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Lighting modules&lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
We have currently 10 assembled and 10 ready to assemble.
&lt;/p&gt;

&lt;p&gt;
We are looking to order and build 300 of the special build parts.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Agrumpuslighting&amp;amp;media=engagement:grumpus:documentation:img_2037_2_.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:documentation:img_2037_2_.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=400&amp;amp;tok=01bb80&amp;amp;media=engagement:grumpus:documentation:img_2037_2_.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
150 of the round option (approx $5 each)
&lt;/p&gt;

&lt;p&gt;
150 of the long option (approx $5 each)
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Agrumpuslighting&amp;amp;media=engagement:grumpus:documentation:img_2039_2_.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:documentation:img_2039_2_.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=400&amp;amp;tok=1b2781&amp;amp;media=engagement:grumpus:documentation:img_2039_2_.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
50 of the converters (short) ($2 each)
&lt;/p&gt;

&lt;p&gt;
40 baseboards each which can run up to 6 of the modules.
&lt;/p&gt;

&lt;p&gt;
Total - 250 above bits plus 40 baseboards = $1,200 approximately
&lt;/p&gt;

&lt;p&gt;
Note:
We could outsource assembly for additional costs, however Byron is a little uncomfortable doing that himself, would like someone who has experience in ordering assembled parts so we know what to look out for and communicate etc.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Strip Lighting&lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Agrumpuslighting&amp;amp;media=engagement:grumpus:documentation:img_2043_2_.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:documentation:img_2043_2_.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=400&amp;amp;tok=deab87&amp;amp;media=engagement:grumpus:documentation:img_2043_2_.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
No real discussion has been had, we should order as much as we think we need for this style.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Network Cable&lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
Need to decide on lengths of cables and order as many as the parts so 350 to be safe and to have length options.
&lt;/p&gt;

&lt;p&gt;
&lt;strong&gt;Power &lt;/strong&gt;
&lt;/p&gt;

&lt;p&gt;
We should have enough parts here of the power supplies Byron has put together.
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://wiki.slq.qld.gov.au/lib/exe/detail.php?id=engagement%3Agrumpus%3Adocumentation%3Agrumpuslighting&amp;amp;media=engagement:grumpus:documentation:img_2047.jpg&quot; class=&quot;media&quot; target=&quot; _blank&quot; title=&quot;engagement:grumpus:documentation:img_2047.jpg&quot; rel=&quot;noopener&quot;&gt;&lt;img src=&quot;https://wiki.slq.qld.gov.au/lib/exe/fetch.php?w=400&amp;amp;tok=bc0a15&amp;amp;media=engagement:grumpus:documentation:img_2047.jpg&quot; class=&quot;media&quot; alt=&quot;&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Grumpus Lighting Components&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;grumpus_lighting_components1&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:2,&amp;quot;range&amp;quot;:&amp;quot;40-1825&amp;quot;} --&gt;
&lt;h1 class=&quot;sectionedit3&quot; id=&quot;grumpus_lighting_gallery_layout&quot;&gt;Grumpus Lighting Gallery Layout&lt;/h1&gt;
&lt;div class=&quot;level1&quot;&gt;

&lt;p&gt;
200 spirits -
&lt;/p&gt;

&lt;p&gt;
Lots of 6 or 3
&lt;/p&gt;

&lt;p&gt;
30 groups (33.3) of 6
&lt;/p&gt;

&lt;p&gt;
How many we can fit in gallery
&lt;/p&gt;

&lt;p&gt;
1m squared footprint (standing or hanging)
&lt;/p&gt;

&lt;p&gt;
2m hanging (1m above, 1m below)
&lt;/p&gt;

&lt;p&gt;
Other lamps?
&lt;/p&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Grumpus Lighting Gallery Layout&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;grumpus_lighting_gallery_layout&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:3,&amp;quot;range&amp;quot;:&amp;quot;1826-&amp;quot;} --&gt;</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>engagement:grumpus:documentation</category>
            <pubDate>Thu, 13 Jan 2022 15:54:29 +0000</pubDate>
        </item>
        <item>
            <title>Relief Projection Wall</title>
            <link>https://wiki.slq.qld.gov.au/doku.php?id=engagement:grumpus:documentation:reliefwall&amp;rev=1632798884&amp;do=diff</link>
            <description>
&lt;h2 class=&quot;sectionedit1&quot; id=&quot;relief_projection_wall&quot;&gt;Relief Projection Wall&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Relief Projection Wall&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;relief_projection_wall&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:1,&amp;quot;range&amp;quot;:&amp;quot;1-34&amp;quot;} --&gt;
&lt;h2 class=&quot;sectionedit2&quot; id=&quot;relief_projection_wall1&quot;&gt;Relief Projection Wall&lt;/h2&gt;
&lt;div class=&quot;level2&quot;&gt;

&lt;/div&gt;

&lt;h3 id=&quot;the_idea&quot;&gt;The Idea&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
One of the ideas for a large sculpture for Grumpus that can create a projection mapped experience is to create a relief wall with cardboard, similar to the other large sculptures but with a more 2D cardboard design idea than 3 dimensional.
&lt;/p&gt;

&lt;p&gt;
Examples of this have been pulled together in the Grumpus Pinterest to provide some inspirational ideas; &lt;a href=&quot;https://www.pinterest.com.au/Thebadlament/grumpus/wall-relief-ideas/&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://www.pinterest.com.au/Thebadlament/grumpus/wall-relief-ideas/&quot; rel=&quot;ugc nofollow noopener&quot;&gt;https://www.pinterest.com.au/Thebadlament/grumpus/wall-relief-ideas/&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;sculpture_process&quot;&gt;Sculpture Process&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
One of the school groups engaged to work with SLQ on the Grumpus project will collaborate on this project with the AC team.
The BSSSC has been earmarked as being in the best position to achieve the required results in the timeframe available for gallery installation.
They will take inspiration from the Imagined Things in The Well, with the idea to focus on &amp;#039;home of the Grumpus Things&amp;#039;, creating a fantasy environment that activates children&amp;#039;s (and adults) imagination with the idea to highlight the cardboard relief with projected storytelling visuals. 
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;projection_mapping_process&quot;&gt;Projection Mapping Process&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
For the projection onto the relief wall a visual artist who has experience as a video projection artist will be engaged. The scope for the project will include the artist taking inspiration from the students stories in the development of the wall relief sculpture. 
&lt;/p&gt;

&lt;p&gt;
Examples of projection mapping;
&lt;/p&gt;

&lt;p&gt;
Pinterest page - &lt;a href=&quot;https://www.pinterest.com.au/Thebadlament/grumpus/sculpture-projection/&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://www.pinterest.com.au/Thebadlament/grumpus/sculpture-projection/&quot; rel=&quot;ugc nofollow noopener&quot;&gt;https://www.pinterest.com.au/Thebadlament/grumpus/sculpture-projection/&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Page of examples - &lt;a href=&quot;https://www.creativebloq.com/video/projection-mapping-912849&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://www.creativebloq.com/video/projection-mapping-912849&quot; rel=&quot;ugc nofollow noopener&quot;&gt;https://www.creativebloq.com/video/projection-mapping-912849&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
&lt;a href=&quot;https://vimeo.com/embed-redirect/66884175?embedded=true&amp;amp;source=vimeo_logo&amp;amp;owner=2999415&quot; class=&quot;urlextern&quot; target=&quot;_tab&quot; title=&quot;https://vimeo.com/embed-redirect/66884175?embedded=true&amp;amp;source=vimeo_logo&amp;amp;owner=2999415&quot; rel=&quot;ugc nofollow noopener&quot;&gt;https://vimeo.com/embed-redirect/66884175?embedded=true&amp;amp;source=vimeo_logo&amp;amp;owner=2999415&lt;/a&gt;
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;gallery_considerations&quot;&gt;Gallery Considerations&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
The back wall of the SLQ Gallery is where the relief wall will be positioned. With this positioning there are several considerations;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; How long and high the sculpture will be, keeping in mind the projection shadowing and hanging parameters - we&amp;#039;re looking at 6-7m in length and 4m high (TBD)&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Fixing the cardboard relief to the wall, what type of requirements for load and attaching&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;

&lt;h3 id=&quot;creating_the_fabrication_brief&quot;&gt;Creating the Fabrication Brief&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
We ask the fabricator to build according to the supplied designs, using the finishes specified. 
&lt;/p&gt;

&lt;p&gt;
The most important considerations when putting together a brief for fabrication is communicating the design, scale and detailed dimensions, materials and finishes, timeline and delivery date. 
&lt;/p&gt;

&lt;p&gt;
If being fabricated off-site then transport, delivery and installation in the gallery also has to be considered. If their fabricated component also has to work with any other components (other sculptures, graphics, av hardware and lighting) then we should outline that as well in the brief (or say that we will give access to these).
&lt;/p&gt;

&lt;p&gt;
Basically we need to communicate what we want as accurately as possible so that we get the correct cost captured and the best contractor engaged to do the work.
&lt;/p&gt;

&lt;/div&gt;

&lt;h3 id=&quot;creating_the_projection_brief&quot;&gt;Creating the Projection Brief&lt;/h3&gt;
&lt;div class=&quot;level3&quot;&gt;

&lt;p&gt;
We will engage an artist to create the projection onto the cardboard wall relief.
&lt;/p&gt;

&lt;p&gt;
We will ask an animator/motion designer to create a projection that responds to a brief which will include;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The designed concept (the physical structure and its elements)&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; The story concept (the &amp;#039;idea&amp;#039; including imagery concepts)&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
As this is a collaborative project, the artist will need to have scope to create their own vision and designs based on the above.  
&lt;/p&gt;

&lt;p&gt;
Key skills we are seeking for the contractor;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; animation experience; creating animated animals and humans (walk cycles etc)&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; projection experience; understanding of using projection mapping software and experience in public art projection&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; experience working with narrative storytelling in a projection sense (not just abstract visual mapping)&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Key items for the artist to include in the brief;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; 1 x 5 minute animated projection &lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
&lt;em&gt;  * 8m x 4.5m 3D sculpture (made from cardboard, brown colour)&lt;/em&gt;
&lt;em&gt;  * 4k resolution (for archiving and potential screen use) and 2K at 4/3 ratio? (or whatever the design size will be)&lt;/em&gt;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; deliver the projection piece to be compatible with SLQ&amp;#039;s Watchout system&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Where they would map parts of the design (which parts will include projection and which won&amp;#039;t)&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Narrative Design;
&lt;/p&gt;
&lt;ul&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Civilization is deteriorating due to climate change&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; Creatures taking back over&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; creatures coming up and out from the underground maze,&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; passing of time (sun/day/night) - less lights on in house, more plants growing over the buildings&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; small creatures running around&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; plants and flowers, mushroom growing out&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; could show digging of tunnel a tunnel by a creature&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; illuminate the borrows&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; light coming through tunnels&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; glowing mushrooms&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; People walking in the city before climate change takeovers&lt;/div&gt;
&lt;/li&gt;
&lt;li class=&quot;level1&quot;&gt;&lt;div class=&quot;li&quot;&gt; River flowing imagery&lt;/div&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;/div&gt;
&lt;!-- EDIT{&amp;quot;target&amp;quot;:&amp;quot;section&amp;quot;,&amp;quot;name&amp;quot;:&amp;quot;Relief Projection Wall&amp;quot;,&amp;quot;hid&amp;quot;:&amp;quot;relief_projection_wall1&amp;quot;,&amp;quot;codeblockOffset&amp;quot;:0,&amp;quot;secid&amp;quot;:2,&amp;quot;range&amp;quot;:&amp;quot;35-&amp;quot;} --&gt;</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>engagement:grumpus:documentation</category>
            <pubDate>Tue, 28 Sep 2021 13:14:44 +0000</pubDate>
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