QUT Session Plan - 15 September
Facilitated by Mick Byrne & Sarah Winter
Part 1 - Check in
- Check- in
Part 2 - Lets Get Designed So We Can Get Making
- Josie and Monique to show the overall design feel/aesthetic that we came up with last week as an option
- Big gill-like textured shape, responding to the mushroom gills and river movement as well as a glitch
- Mixed with other mycelium shapes and textures, big oyster mushrooms and smaller mushroom textures
- Perhaps the idea of under the bench transformed into a textured mycelium world
Part 3 - Design Process – Split into teams
- Fabricating Beams Crew
- Big Oyster Mushroom Makers (flow on from beams and use this technique to integrate into the base design)
- Model making to scale – digital and physical
Part 4 - Design Process – Sharing
- Share back to group and tweak design based on what we have learned
- Start to break down our model into files for fabrication (and also sizes for fabrication to get through the doors)
- Keep working on oyster mushroom fabrication
Part 5 - Homework & Next Week
- Homework tasks given (work in groups on design process, model making and CAD drafting so we have design and files ready for fabrication
- Confirm students to split into interest groups for projection, interactivity, lighting, sound with Michelle, writing with Daniel and facilitation as outlined
- Next week: Fabrication! Fabrication! Fabrication!