QUT Session Plan - 1 September
Facilitated by Sarah Winter & Mick Byrne with Rozina Suliman (online)
Part 1 - Check in & Sharing
- Check- in
- Dive into homework tasks, students to share highlights of their journaling and dreaming activities
Part 2 - Design & Fabrication - Getting Real with our Ideas
- Revisit fabrication and texture palettes
- Discuss how we use digital design and fabrication tools to accelerate fabrication and can be considered during the design phase
- Discuss design constrains - modular design, scale, timeframe, transport, installation and access points
Part 3 - Sculpture Brainstorm
Part 4 - Splitting Ideas & Brainstorming
Part 5 - Sharing & Marquette making
- Sharing where we landed and Marquette making
- The Glitch forest is made up of Mycelium
- Inspired by the movement of a river, the Glitch forest is to be journeyed through
- Mycelium is the connector of worlds and the nearest to a glitch of the natural world it is also the Glitch between plant and animal kingdoms
- Sound, movement and lighting will also be considered on the journey through the glitch forest