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Unity
Resources
Compression
360 Video cannot typically be edited or compressed using any video software as it contains metadata to inform players about the specifics of the 360 degree sphere format. When using an unsupported editor, they can strip out this metadata and flatten the video.
- Use the following HandBrake 360 Camera Compression Presets to keep 360 metadata
Tips
Build Error: AOT serializer was missing for type ‘UnityEngine.Vector2’
This can happen when using some libraries and components. You can force a recompile of all the libraries by going to File > Build Settings > Player Settings > Player > Publishing Settings; and changing the following settings to:
- Enable Exceptions: None
- Compression Format: Disabled
- Debug Symbols: On
then performing a build. You can then revert it to the original settings:
- Enable Exceptions: Explicitly Thrown Exceptions Only
- Compression Format: Gzip
- Debug Symbols: Off