This article is related to the Great and Grand Rumpus Exhibition 2021-2022 and refers to a full wall projection as part of the installation. The project is a digital and dynamic scene/environment populated with content created by members of the public. The content is created through workshops and then curated and seamlessly dynamically added to the projection.
The Proof of concept is developed in house but will rely on community members or other stakeholders to contribute to development in order to be finalised.
An appearance of the base environment or backdrop will be based on the overall theme of the Grumpus as well as directed by the visual id/style guide produced externally.
April 2020 - Phil Gullberg, Applied Creativity
The framework must have the ability to do the following:
The current direction is to use the Unity game engine as it allows us to create AssetBundles of created assets in a project, these in turn can be downloaded and loaded into a project seamlessly.
As proof of concept we explored options to solve the following tech challenges:
Project is attached below (under resources).