====== BSSSC Session Plan - 15 Sep ====== ====== BSSSC Session Plan - 15 Sep ====== 15 September 2021 (9am – 1.10pm) Online Zoom Facilitator: Michelle Brown / QUT Assistant: Owen Green ^ **Time** | **What** ^ **Who** ^ | 9-9.15am | Check in and Revisit what we did last time (well exploring, solo writing, group writing, dreaming, maybe get groups to show again) | SLQ | | 9.15 – 9.30am- | **Design Brief**\\ Fabrication\\ - Offsite fabrication \\ - Working as a client \\ - Key considerations – concept vs design vs fabrication readiness \\ - Recap timelines\\ [[engagement:grumpus:documentation:reliefwall#relief_projection_wall1]]\\ \\ Design – Digital Tools \\ - Explore digital fabrication technology \\ * What they are? \\ * How they can be used in this instance? \\ - Explore design constraints and opportunities presented as a part of the project process \\ * Splitting into elements for later assemblage \\ * Safety considerations for Wall Relief \\ * Considerations of cardboard as a technology \\ * Consideration of adhesion technologies; glues, tapes etc \\ \\ Design – Digital Projection \\ - Space and Scope for digital projection mapping | SLQ | | 9.30-10am | **Concept Selection** \\ \\ Discuss what other groups are doing and how that impacts what we choose. \\ As this is a community project, there are some already chosen Imagined things that affect us: #5 Shark Komododragon, #21 Mask God, #50 Thing. \\ \\ [[engagement:grumpus:grumpuslandonline:rrldev:thewellhome:thedesignedwell:start]] \\ Let's look at what we ended up with last session. \\ {{:engagement:grumpus:workshops:design_prototyping_and_fabrication_sprints:bsssc:inkedscreen_shot_2021-08-19_at_11.09.49_am_1_li.jpg?400&direct}} \\ \\ The 3 main themes from our first session were:\\ - Group 1: a forest with Hybrids\\ - Group 2: Forest and River, a summoning place\\ - Group 3: Labyrinth, giant house or map\\ We still have #24 The Grand Ship, #26 Shy, #27 Sugar Candy and #29 Viperson to play with! \\ \\ With this in mind, we want to focus the selection for our project further, we may want to focus the discussion about the ‘world’ in which our Imagined Thing lives rather than the Creature itself similar to our first session. | SLQ | | 10-10.30am | **Concept Selection Cont.**\\ Group decision making around which Imagined thing to choose and which World ideas to focus on.\\ \\ Maybe extract themes and dream up Labyrinth possibilities for each of #52 Hybrid, #24 The Grand Ship, #26 Shy, #27 Sugar Candy and #29 Viperson to help make the decision | SLQ/BSSSC | | 10.30am – 10.40am | **Refine and break down concept into 3 groups for design;** \\ \\ - Digital Design \\ - Sketching \\ - Modelling (with flat cardboard sheets or paper) \\ \\ Show some shadow paper techniques - https://www.pinterest.com.au/Thebadlament/grumpus/wall-relief-ideas/ | SLQ/BSSSC | | | **Refine Design Group Time**\\ \\ Split into groups and take an element of the idea. \\ \\ Sketch (by hand or digitally) out the elements of the design (for prototyping). \\ \\ Design time (paper/card cutting, we will have lots more next session). \\ \\ May need some instruction on programs. | BSSSC | | 11.10am – 12pm Break | | | | 12-12.45pm | **Design – Digital Projection** \\ \\ - Story ideas/Imagery – what has come out throughout the day, significant stories of our wall relief \\ - Themes – major themes of the concept \\ - Sound ideas | SLQ/BSSSC | | 12.45-1.10pm | **Pack up, Documentation & Communication** \\ Documentation the session (SLQ Wiki) \\ Check out | SLQ | | | | |