Public sessions: Design session 1

During this 2 hour session the group will go through a design process to design a kaiju and buildings based on what is needed for the game that has been redeveloped.

Engagement style

Venue

Fabrication lab

Dates

Monday 22nd October 6-8pm

Capacity

10

Staffing

1 casual staff member

1 contractor

The Plan

• Intro’s- Name and why came today ( this will give the facilitators a chance to determine which plan to follow based on interest)

Make everyone aware of the following:

All participants should be signed up as SLQ patrons too, that way we can leverage the privacy agreement (which details where the information is stored)

http://www.slq.qld.gov.au/home/privacy and give them access to the wiki.

Licensing

The specific license we are using: Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)

By making a contribution to this project, I certify that:

1. The contribution was created in whole or in part by me and I have the right to submit it under the Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) license; or

2. The contribution is based upon previous work that, to the best of my knowledge, is covered under an appropriate Creative Commons license and I have the right under that license to submit that work with modifications, whether created in whole or in part by me, under the CC BY-SA 3.0 license; or

3. The contribution was provided directly to me by some other person who certified (a), (b) or (c) and I have not modified it.

4. I understand and agree that this project and the contribution are public and that a record of the contribution is maintained indefinitely and may be redistributed consistent with this project or the creative commons license(s) involved.

Workshop Outline

• Speak to the game mechanics of the new game

• Design skills 101

• Look at the buildings files make sure that they are the best they can be and they represent Brisbane enough

• Create a Kaiju File

• Laser cut some of the work

• Finish/goodbyes

Materials needed

• Butchers paper

• Pens/pencils

• Buildings & Kaiju & old cards

• Kaiju typography and VID files

• Computers (1 per person)

• Snacks

Outcomes required

Final Cut files for Kaiju and buildings

Reflection

There were a number of people that signed up for this workshop, very few showed up on the day. They were mainly interested in the game mechanic side of things. After unpacking these for a long while we were all able to pull together some ideas around the board design and some icons that could be there to distinguish between large and small. We also worked on the size that the hexes could so as to fit on the board.

It came up during the session that it would be great to be able to share the game and what is happening from week to week for those that cannot attend in person. A Slack group has been set up where people who sign up to the sessions will be invited to join and contribute to and continue the dialogue.